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| Table of Contents |
| Index |
Building Dynamic Websites with Macromedia Studio MX 2004 |
By Tom Green, Jordan L. Chilcott, Chris S. Flick |
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Publisher | : New Riders Publishing |
Pub Date | : October 23, 2003 |
ISBN | : 0-7357-1376-6 |
Pages | : 576 |
| Copyright |
| | About the Authors |
| | About the Technical Reviewers |
| | Acknowledgments |
| | Tell Us What You Think |
| | Introduction: Of Pixels and Progressive JPEGs |
| | | What's In It for You |
| | | How This Book Works |
| | | How to Use This Book |
| | | Moving On |
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| | Part I. Building Dynamic Sites |
| | | Chapter 1. What Is a Dynamic Site? |
| | | Dynamic Sites Defined |
| | | Dynamic Site Tools |
| | | The Skills |
| | | Team Management |
| | | Asset Management |
| | | Summary |
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| | | Chapter 2. The Architecture of Dynamic Sites |
| | | The Pancake Principle of Dynamic Site Architecture |
| | | Let the Software Do the Work |
| | | Complexity vs. Simplicity |
| | | Summary |
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| | | Chapter 3. Planning a Dynamic Site |
| | | Want vs. Need |
| | | The Creative Brief |
| | | The Technical Brief |
| | | The Communication Process |
| | | Creating a Chat Room in Flash MX 2004 |
| | | Summary |
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| | | Chapter 4. Planning the Data for a Dynamic Site |
| | | Planning the Data |
| | | Flowcharting the Logic |
| | | Planning the Community Center Site |
| | | Getting Ready to Work |
| | | Summary |
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| | | Chapter 5. Planning the Look |
| | | Creating the Site Model |
| | | Wireframing |
| | | Comprehensive Designs |
| | | Prototyping |
| | | Summary |
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| | Part II. Building the Interactive Tour |
| | | Chapter 6. Creating the Tour Assets |
| | | The Plan |
| | | Imaging in Fireworks MX 2004 |
| | | The Studio MX 2004 Workflow |
| | | Creating the Oakbridge Community Center Masthead |
| | | Batch Process is a Developer's Best Friend |
| | | Summary |
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| | | Chapter 7. The Elements of the Dynamic Page |
| | | Dreamweaver MX 2004 and Dynamic Data |
| | | Building Templates in Dreamweaver MX 2004 |
| | | Creating Cascading Style Sheets in Dreamweaver MX 2004 |
| | | Summary |
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| | | Chapter 8. Building the Data |
| | | Databases and Studio MX 2004 |
| | | A ColdFusion MX Overview |
| | | Building a Simple Back-End |
| | | Summary |
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| | | Chapter 9. Flash Remoting |
| | | What It Is |
| | | Flash/ColdFusion |
| | | Summary |
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| | | Chapter 10. Assembling the Tour |
| | | Choosing Fonts |
| | | Designing the Look for the Applications |
| | | Assembling the Dreamweaver MX 2004 Pages |
| | | Summary |
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| | Part III. Building the Booking Facility |
| | | Chapter 11. Creating the Booking Facility Assets |
| | | Director vs. Flash |
| | | The Plan |
| | | Imaging in Fireworks MX 2004 |
| | | The Fireworks MX 2004/Director MX Connection |
| | | The Flash MX 2004/Director MX Connection |
| | | Summary |
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| | | Chapter 12. Flash Communication Server MX: Moving Dynamic Data Through Director MX and Flash MX 2004 |
| | | The Movement of Dynamic Data Through and Out of Director MX and Flash MX 2004 |
| | | Interface Issues |
| | | Summary |
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| | | Chapter 13. Assembling the Booking Application in Flash MX 2004 |
| | | Planning the Project |
| | | Creating the Booking Facility Database |
| | | Creating an ActionScript Document in Dreamweaver MX 2004 |
| | | Building the Booking Facility in Flash MX 2004 |
| | | Building the Calendar |
| | | Summary |
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| | | Chapter 14. Assembling the Booking Application in Director MX |
| | | A "Dispassionate" Look at the Differences |
| | | Wrapping the Booking Facility in Director MX |
| | | Summary |
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| | Part IV. Building the Online Meeting Facility |
| | | Chapter 15. Embedding and Streaming Video in Flash MX 2004 |
| | | Digital Video Overview |
| | | Incorporating Video into Flash MX 2004 |
| | | Streaming Video Through the Flash Communication Server MX |
| | | Summary |
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| | | Chapter 16. Building the Chat Room |
| | | Chat Issues |
| | | Designing the Room |
| | | Building the Chat Room |
| | | Summary |
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| | | Chapter 17. Flash MX 2004 and Real-Time, Two-Way Communication |
| | | Streaming and How We Got from "There" to "Here" |
| | | Design Issues |
| | | Building the Streaming Audio Communicator in Flash MX 2004 |
| | | Summary |
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| | | Chapter 18. Building the Meeting Application |
| | | The Competitive Advantage of Flash MX 2004 |
| | | Jordan's Epiphany |
| | | The "Story" Behind the Meeting Room |
| | | The Technologies That Make the Meeting Room Work |
| | | Constructing the Meeting Room |
| | | Summary |
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| | Part V. Pulling It All Together |
| | | Chapter 19. Debugging and Testing |
| | | Debugging Issues |
| | | Using ColdFusion MX's Debugging Options |
| | | Optimizing Dreamweaver MX 2004 Code |
| | | Director MX Debugging Tools |
| | | Debugging in Flash MX 2004 |
| | | Usability/Functionality |
| | | Accessibility |
| | | The Testing Team and Its Responsibilities |
| | | Summary |
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| | | Chapter 20. Deployment |
| | | Ensuring Dynamic Components Are Working |
| | | Uploading to the Remote Server |
| | | Summary |
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| | Index |