|Table of Contents|
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You’re interested in programming games, but you don’t know where to start. Beginner’s Guide to DarkBASIC Game Programming is here to help. You’ll be programming games in no time—and with DarkBASIC, you’ll be amazed at how little code you have to write! DarkBASIC features more than a thousand commands geared toward game development, giving you a powerful tool as you put your newfound skills into practice. You’ll get coverage of both DarkBASIC and DarkBASIC Professional, as well as the complete DarkBASIC Language Reference on CD. This completely self-contained book is designed to give you all of the skills you need to begin an amazing journey into the world of game development.
About the Authors
Jonathan S. Harbour has been fascinated with computers since his first experience with a Commodore PET in 1979. He has been writing code for 15 years, having started with Microsoft BASIC and Turbo Pascal on a Tandy 1000. Jonathan graduated from DeVry Institute of Technology in 1997 with a bachelor’s degree in Computer Information Systems.
Joshua R. Smith is a full-time professional game developer at Semi Logic Entertainments, Inc. in Palo Cedro, California. He has worked on several commercial games, such as Real Ware and Hot Wheels: Stunt Track Driver 2. Joshua is an expert programmer, enjoys writing code in C and Macromedia Shockwave and Lingo, and is a longtime fan of the BASIC language.